Special moves are easy to execute and there isn’t anything to complex in battle. Standard attacks are lighter rush attacks and, of course, there are also heavy attacks. Each fighter has their own personality and moveset that makes them unique. The animation is fluid and the effects are jaw-dropping. Most importantly, the actual battles in the game are fantastic. There are a few saving graces to Jump Force though. Fighting is actually a lot of fun, however The game is horribly optimized and it blows my mind how bad it actually is for a game that is coming out in 2019. Battles have no rematch option, so sometimes you spend more time waiting for the game to load or connect to opponents than actually punching their faces in. Want to play an offline battle? Enjoy watching the load screen sit at 99% for a full minute. Want to change your characters outfit? Three-minute loading screen. Jump Force is plagued with characters that don’t have facial expressions in cutscenes, sub-30 framerates at times and disturbingly empty areas outside of the battles themselves. I can show you a number of screenshots that will make you say “Wow, that’s pretty nice,” but seeing the game in motion is another story. Visually, Jump Force looks pretty fantastic in a vacuum. ![]() There are moments of fan-service that give players a taste of what it could be, but overall the game seems to be made for people that are already fans but made to appeal to those that don’t even have a working knowledge of Goku. Without background from these characters, they don’t shine on their own nor in the rare opportunity to interact with each other. People don’t seem to respect Naruto much. Luffy and Goku are battle maniacs that eat a lot. To a person not familiar with Vegeta or Sasuke, they are just moody assholes that hate working with teams. As much as the game leans on Dragon Ball Z, One Piece and Naruto, with a Bleach chaser, it doesn’t explain too much about who these characters are. Jump Force is almost dependent on you having knowledge of each one of the characters. The leader of the Jump Force is a long-necked create-a-character named Director Glover and the lack of his design is indicative of the plot itself. Who looked at this and said “Yes, this is acceptable,” and why? You will see characters move by sliding across the ground or floating in the air. There’s no real point to focus on specifics because the story is weak as hell. Cutscenes themselves are actually sometimes half animated. From this point, you globe trot to free other heroes and villains from the big bad. You get blown up by Dragon Ball Z villain, Frieza, and Trunks shows up to shove a cube in your chest to give you super powers and save your life.Īt this point, you create your character and choose one of three fighting styles. ![]() You are a regular human and at some point, Shōnen Jump characters are materialized on Earth, along with generic bad guys that are called Venoms. The game is heavily reliant on the story it tells, but throughout the actual relatively short campaign, there is little explanation to what is going on. ![]() ![]() Jump Force‘s issues plague the game from the get-go. I know Bandai Namco and Spike Chunsoft can do better and I hope that Shōnen Jump would want its IPs better represented. As it turns out everything that this game does outside of actual combat is pretty much shit. These shows are near and dear to my heart and the possibility to play a game where they all interact was just too much. I grew up watching Dragon Ball, my family watches My Hero Academia, and I have friends that belong to the Cult of Naruto. So, at E3, Bandai announced a new fighting game to celebrate the 50 years of Weekly Shōnen Jump by creating a fighting game that imagines a world where Jump characters are pulled from their worlds to our reality. The most recent era of Weekly Shōnen Jump manga hits are Boruto, My Hero Academia, Black Clover, and The Promised Neverland. Of those three, One Piece is still running intermittently, Naruto ended but was replaced by Boruto (the son of Naruto), and Bleach ended the series on a sour note and was cast aside. Dragon Ball was the first ultra-mainstream hit, then the big three came along and became the jumping on point for generations of western audiences. Over the last 50 years, the magazine has been the place to read Dragon Ball, Fist of the North Star, Naruto, Bleach and so many more. If you didn’t know, Weekly Shōnen Jump is serialized weekly magazine that features a weekly collection of comics in bite-sized chapters. For this review, I think it’s important to start with a little exposition.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |